video

Posts for this category are about the video work. My image processed video work are serial constructions that are produced with custom built analog and digital processors. Each section is a synthesized real time recording where sound and image are parallel electronic structures which are mutually controlled by predetermined waveshapes.

Most often, periodic wave forms (the basic analog elements generated with oscillators) are used as image source. The essential structure of these wave forms, a periodic change over time that defines a shape (sine, triangle, ramp, etc.), belongs to a class of primordial rhythmic experiences. They participate in, and express, the natural and physical ordering principles of our environment.

A couple of years back I began a process of digitizing original 3/4″ recordings from the 80′s and re-cutting the material to conform to the original edits in Final Cut. Some material seems to be irretrievable though most of it was saved, even if it had a good deal of drop out. The video on the work page were digitized using DVlabs compression, which is high quality than vimeo or youtube.

Lumpy Banger

Lumpy Banger comes from work recorded in two sessions in June and July of 1985. Lumpy Banger symbolically displays a range of emotion from joy and excitement though frustration and rage. It is meant to be playful and is a graphic rendering for the human condition.This is an absurdly stingy edit from sessions that had a good range of solid work. I had also created a contemporary video fetish object with the same name that used a 10 minute cut from this same material. After a time I preferred to show the longer edit for single channel presentations, when possible.


One Two Three Four

I have been sitting on work from the last half decade. This is from work recorded November 2021. It's pretty simple and just a few segments. As always it's realtime analog recordings using oscillators for image source.


Wrapture

Wrapture was created in December 2021. I was showing a 15 minute version in installation settings and finally cut this 7:43 version. As usual image and sound are recorded simultaneously in real time, and except for the last section, the segments are presented in the order they were recorded. My Jones frame buffer was broken at this point, and I wanted to experiment with real time digital image processing so you see Modul8 used in the first and last section and the Signal Culture Frame Buffer used as one layer in the rest.


Twist and Twist part 2

This material was created at a Signal Culture residency in 2015. This is an odd piece as throughout most of this Signal Culture residency, I kept up a core patch, making small incremental changes and recording long segments in real time playing the knobs performance like. The first piece shown here, Twist, is 6:01 and yet comes from a larger stash of work. A good amount of this was recorded with wall works in mind rather than a single channel piece, like what you see here.


Hacking a Vectrex

A couple of years ago I hacked a few Vectrex's, 3 for a colleague and one for myself. Here is a simple documentation of how I did it.

From Wikipedia:


Video Haiku

Video Haiku was a 3/4" tape compilation. It included work that also appeared in Lonesome Blues and Green River Blues. Video Haiku originally leaned heavily on the work from the September '82 session, now seen in Lonesome Blues; none of those segments are shown here. In creating this version. I defined Video Haiku as work that was created in the 3 ETC sessions from November '82 thru May '83.

This version contains:


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